No projection this week
Kendall doesn't have a projection right now — either his team is on a bye, the week's slate hasn't been simulated yet, or he isn't in a position to draw usage. His game log and the usage read below are the real record either way, and this page picks him back up as soon as there's a game to simulate.
How much he's on the field
Kendall has averaged 50% of his team's snaps across 20 games. That's a limited role, and it caps everything else on this page. A player on a third of the snaps can't produce like a starter no matter how efficient he is, and the projection reflects the opportunity rather than the talent. Opportunity is the first thing the model reads and the last thing it gives up on — production without snaps is noise, and snaps without production usually corrects.
What kind of receiver he is
Kendall has caught 37 of 52 targets (71%) for 458 yards and 1 touchdown — 8.8 yards per target. Yards per target is the honest efficiency number here, because catch rate mostly measures how far downfield he's used: a slot receiver on screens will always catch more of them than a deep threat, without being better.
His last 5 games
Over that stretch Kendall has 154 total yards. Worth noting: his snap share is trending up — 78% lately against 50% overall. In a sport with seventeen games, a five-game window is closer to an anecdote than a trend — which is why usage, not this, anchors the number.
How the model reads him
The number on Kendall is a share of a simulated game. First the matchup: possessions, field position, how each offense is likely to move. Then his slice of it, set by usage rather than by reputation. How those pieces are weighted is ours and gets re-tuned against results; the output is published and graded, which is the half you can check.
What we'd flag
Football's sample sizes are brutal — seventeen games a season means a "trend" is often four data points. Injuries and game script move usage more than talent does week to week, and a blowout can erase a starter's second half.
