NFL — every game, simulated
Matchups, player props, fantasy and defense — all read off one drive-level simulation. Pick a lane.
Updated
Matchups
Projected score, spread and win probability for every game, with the players behind each number.
Game projectionsFantasy
Fantasy points with a real floor and ceiling, in DraftKings, FanDuel, PPR, half-PPR or standard scoring.
Projected pointsPlayer Props
Passing, rushing and receiving projections for every player on the slate, ranked.
All boardsDFS Optimizer
Free DraftKings and FanDuel lineup builder — each book's own salaries and scoring, QB stacking, locks and exposure, CSV export.
Build a lineupScores
Live and final scores for every game, updated through the afternoon.
Live & finalStandings
Every club by division and by conference seed, with the playoff line drawn — records, splits and point differential.
Divisions & seedsSchedule
Every game this week — kickoff times and the model's projection on each matchup.
This week's slateTV Schedule
What's on and where, laid out by network and kickoff — one grid per night, Thursday through Monday.
Every game, every channelTeams
Every team's head coach, coordinators and play caller, with the schedule and its projected leaders.
Staff & schedulesPlayers
A page for every player we project — this week's numbers, his game log, and the usage behind them.
Player pagesKicking
Every kicker's field goals split by distance, because 40-49 pays 4 points and 50+ pays 5.
FGs by distanceDefense
Tackle and sack projections driven by snap share, opponent volume and how often that opponent runs.
Tackles & sacksSeason
Every player's season projected week by week, with the games we expect him to actually play.
Full-season pointsDepth Charts
Current roster depth at every position for all 32 teams — starters, backups and who's charted at each spot.
Starters & backupsStackLab
Lock the legs you like from one game, cross off the ones you don't, and the model fills the rest to the payout you asked for — priced on correlated simulations.
Build a same-game parlayEvery NFL game here is simulated drive by drive, thousands of times, and every board on this page is read off the same runs. That's why the numbers agree with each other — a quarterback's passing yards are the sum of his receivers', by construction.
We also tested whether any of it beats the market, and published the answer even though it wasn't the one we wanted: on game lines and on player props, the market wins. So nothing here is sold as a pick. It's the WizLine next to the book's, graded in the open. The defensive boards carry that grading on the page itself — including the tiers where following them would have lost money.
Team
Passing All prop boards →
Rushing
Receiving
Defense
Fantasy
NFL model — FAQ
Are these betting picks?
No. Every NFL number here is a projection, published as graded transparency rather than a play. We tested the game markets and the player props against real closing lines and the market won both — so we show the WizLine, show the market's, and let you judge.
How are the projections built?
Each game is simulated drive by drive, thousands of times, and every board is read off the same runs. That's why the numbers reconcile: a quarterback's passing yards equal the sum of his receivers' by construction, not by a correction applied afterwards.
Why does a defender's tackle projection move with the opponent?
A run play produces about 1.73x the tackle credits of a pass play — an incompletion produces none at all. So a defensive lineman facing a run-heavy offense is worth far more tackles, and a cornerback is worth fewer. The simulation already draws a pass/run split per drive, so that falls out of it rather than being bolted on.
Do rookies get projections?
Yes. A rookie has no NFL history to model, so he's seeded from his depth-chart rank using the share players at that rank actually earn, then given league-average efficiency for his position. A charted WR1 is modelled as a WR1 even if he has never taken a snap.