MatchWiz

Luke Farrell

TESFSan Francisco 49ers

This week — vs LV · Sun, Nov 8, 4 PM

Receiving

Targets
0.7
Receptions
0.5
Yards
5
TD
0.05

Touchdown

Anytime TD
5%

Projected from a drive-level simulation of this game, run thousands of times. A projection, not a play — the market is sharper than we are on NFL props, and we say so.

This week

Luke is hosting LV. We project 5.4 receiving yards on 0.7 targets. The number comes out of a drive-level simulation of the game rather than a season average — it asks how many possessions his side is likely to get, what they do with them, and how much of that flows through him.

How much he's on the field

Luke has averaged 39% of his team's snaps across 20 games. That's a limited role, and it caps everything else on this page. A player on a third of the snaps can't produce like a starter no matter how efficient he is, and the projection reflects the opportunity rather than the talent. Opportunity is the first thing the model reads and the last thing it gives up on — production without snaps is noise, and snaps without production usually corrects.

What kind of tight end he is

Tight end is the position where usage varies most: two players with the same label can be a primary receiving option and a sixth offensive lineman. Luke has caught 12 of 18 targets (67%) for 100 yards and 1 touchdown — 5.6 yards per target. Yards per target is the honest efficiency number here, because catch rate mostly measures how far downfield he's used: a slot receiver on screens will always catch more of them than a deep threat, without being better.

His last 5 games

Over that stretch Luke has 14 total yards. In a sport with seventeen games, a five-game window is closer to an anecdote than a trend — which is why usage, not this, anchors the number.

How the model reads him

The number on Luke is a share of a simulated game. First the matchup: possessions, field position, how each offense is likely to move. Then his slice of it, set by usage rather than by reputation. How those pieces are weighted is ours and gets re-tuned against results; the output is published and graded, which is the half you can check.

What we'd flag

Football's sample sizes are brutal — seventeen games a season means a "trend" is often four data points. Injuries and game script move usage more than talent does week to week, and a blowout can erase a starter's second half. For Luke specifically, he's on the field for a minority of snaps, which caps the projection regardless of how he's playing.

Luke Farrell — FAQ

What is Luke Farrell projected for this week?

Luke Farrell faces LV at home. The projection on this page comes from a drive-level simulation of that game — possessions, how far each side moves, and what share flows through him — rather than from a season average.

How much does Luke Farrell play?

He's averaged 39% of his team's snaps across 20 games in our log. Snap share is the most stable input on this page — it moves slowly and it survives a bad game, which is why the model weighs opportunity above efficiency.

Are Luke Farrell's projections betting advice?

No. Every number here is a research signal from a statistical model, published with the graded record so you can judge it yourself. The model is re-tuned against real results and can be wrong on any given week. Nothing here is a guaranteed outcome. 21+, please play responsibly (1-800-GAMBLER).

Game Log

WkOppSnapsTgtRecRecYdCarRushYdTD
2026 · 7ATL39%1114000
2026 · 6WSH48%000000
2026 · 5SEA60%100000
2026 · 4DEN44%000000
2026 · 3ARI33%100000
2026 · 2MIA54%000000
2026 · 1LAR71%2219000
2025 · 20SEA57%211000
2025 · 19PHI32%100000
2025 · 16IND41%000000
2025 · 13CLE21%100000
2025 · 12CAR27%113000
2025 · 11ARI29%000000
2025 · 10LAR27%2215001
2025 · 9NYG32%119000
2025 · 8HOU6%000000
2025 · 7ATL33%1111000
2025 · 6TB39%000000
2025 · 5LAR44%218000
2025 · 4JAX48%2220000

Not betting advice — 21+, play responsibly (1-800-GAMBLER).